“Kids who understand code are at the highest level of literacy in the 21st century”

– Mario Armstrong

TechVenture Code Clubs

Where kids practice critical thinking and problem solving while they play and explore technology.

Game Coding Club
Game Coding Club

In this popular after-school club, kids explore and practice the fundamentals of computer science by creating their own digital games. 

Find a class near you!

 

Grades 3-5
Eastside Schools
After School

Robot Programming Club
Robot Programming Club

In this fun and physical code club, we combine a robot with coding to ignite student’s imagination with class challenges and team collaboration.

Find a class near you!

 

Grades 3-5
Eastside Schools
Before and After School

Code Minecraft Mods!
Code Minecraft Mods!

A favorite among Minecrafter players, students learn to code Mods in a Minecraft world through visual block programming, challenge exercises and group discussions.

Wednesdays Oct-Dec 2017

 

Grades 3-5
Blakely Hall, Issaquah Highlands
After-school Club

Scratch is so cool!  You can make things just the way you want them.

Sam W. age 8

Tech Education for Kids & Teens

TechVenture Kids inspires our youth through engaging, hands-on projects and challenges designed to inspire kids to become Tech Smart and drivers of their Digital Future. Students gain an edge in STEM while learning to create and program (code) games, gadgets, robots and more!

WHY TECHVENTURE KIDS?

  1. Students engage in short flexible projects, with lots of choice and challenges, giving them a chance to enjoy self-directed learning, and accomodate all levels.
  2. Instructors discuss computer concepts through demonstrations, class involvement, and unplugged activities
  3. We encourage a “club” atmosphere where students are encouraged to collaborate and learn from each other

  1. We keep our classes small with Instructor to Student Ratio at a maximum of 1:9, enabling more 1-on-1 time with students
  2. All classes are open to mixed ages and levels, encouraging students to be both learners and teachers
  3. Creating critical 21st century thinkers, our first question to a raised hand: “How did you try to solve the problem?”

Have questions about our classes or what we do?

 

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